Christopher Monteferrante
chris@axcelsius.com // chrismonteferrante.com // +1 (301) 775-0883
SUMMARY
I’m a software engineer, game developer, Unity expert, road-traveller, photographer, & artist. Professionally, I am the Head of Product & Engineering for SpellBound AR, a small company that creates video-games, medical tools, and education programs for pediatric patients.
SKILLS
Languages: Skilled in C#, TypeScript, and Python; Experience with C++, C, Java, and JavaScript
Technical: Unity, Angular, Vuforia AR, Flask, Django, HTML5, CSS, AWS (EC2 + S3)
Creative: Blender, Illustrator, Photoshop, AfterEffects
PROFESSIONAL EXPERIENCE
SpellBound AR— Head of Product & Engineering — Aug 2019 to present
- Led a multidisciplinary team to develop ARISE, an augmented reality (AR) role playing adventure.
- Helped plan a digital strategy, brought the game to market, and helped onboard 12 hospitals.
- Worked with doctors & medical researchers to design analytics systems for game research.
- Conducted interviews, hired, taught, and managed 4 technical interns, 4 UX interns, and 2 artists.
- Wrote and published 76 custom Unity packages to facilitate reusing code between apps.
- Built 10 arcade-style games for ourWaiting Room Activities product line.
- Built an AR educational program that teaches children about MRI procedures.
- Built a Hololens app to augment medical mannequins and show medical conditions in AR.
- Redesigned thousands of lines worth of deprecated systems, and used assetbundles and AWS S3 hosting to optimize our runtime experience.
Axcelsius Labs — Partner & software developer — Dec 2023 to present
- My personal LLC where I recently completed a 10 month Angular application contract.
Home Depot — Full stack web development intern — May to August 2019
- Worked with 4 developers to build an internal api permissions dashboard (Flask/Angular).
OTHER EXPERIENCE
Iron Mountain Software – My personal public codebase – Jan. 2023 to present
- A collection of C# Unity packages that I wrote, documented, and published for others to use.
Scarlet Tanager Game Studio — My indie video-game studio — July 2023 to present
- Published 11 free, standalone games to itch.io.
- I’m leading a team of 4 to build A Long Dark Night, a first person narrative adventure.
Various Game Jams — GGJ (x3), Ludum Dare (x2), GMTK (x1) – April 2019 to present
Crush’d Dating Website — Co-owner & developer – December 2019 to June 2020
- Worked with 2 friends to build a anonymous dating/messaging site for our school.
- Acquired ~1600 in 2 months before Covid led us to shut down.
EDUCATION
University of Michigan, Ann Arbor — September 2016 to December 2019
- Major: Computer Science (School of Engineering) GPA: 3.62/4.0
RECOGNITION
University of Michigan: Dean’s List (6 semesters), University Honors (3 semesters)
OTHER
Social Events Coordinator — Sigma Chi Fraternity — April 2017 to June 2018
Eagle Scout — Boy Scouts of America — Earned October 2015
Surf Rescue Technician — Ocean City Beach Patrol — Summers 2014 to 2018